UDK Game that receives input data from a WP7’s accelerometer sensor.
A service runs on the desktop reading any data from a connected WP7 and then sends it to a sensor manager.This projects makes use of the Windows Phone Accelerometer Driver for Windows 7 project by Arik Poznanski , for reading and enabling the use of the WP7 as a input device.
Inside UDK, the data is used for controlling a space ship on a custom game taking use of the Unreal Engine’s DLLBind feature.
- Unreal Script
- UDK DLLBind